skyrim: hard answers how to sneak past guards

Another possible solution is to leave and wait for normal store hours and Enthir becoming open for business. Ignore him, get past him and then Sneak. • Skyrim 'Hard Answers' quest glitch/bug? With the release of Dawnguard, the Dragonborn can attain the Aetherial Staff, which will allow a Dwarven Spider or Dwarven Sphere to be summoned for 60 seconds. A guard tells you NOT to go beyond into the Museum. Calcelmo's "notes" on the Falmer language are actually derived from a massive stone slab in his tower! Anyone that has ever tried to make a monk mod / character, or any cool unarmed special effects / enchantments, has probably run into an incredibly frustrating quirk of the engine: when you're "unarmed", many of the normal Perks and Enchantments just don't work. Some stages may therefore repeat objectives seen in other stages. Might take some practice, it can occasionally backfire. If you got the mage's permission, there's no problem - you can freely move through the room. Enthir will use the rubbing of Calcelmo's tablet to translate Gallus' journal, confirming that Mercer used the Guild's funds and desecrated the Twilight Sepulcher, the secret shrine to Nocturnal that the Nightingales are sworn to protect. Hard Answers TES V: Skyrim Guide. Distracting the remaining guard with an arrow is a good way to aid a stealthy approach. I have a sneak of 100 and a full sneak perk tree. Right now, I'm working on the quest Hard Answers. If you go to Enthir afterwards, you can give him the stone rubbing and receive another Nightingale Blade. This is an important quest item for the next quest and the quest fails to load as long as this item is in inventory. I just went in and snuck around to the right side while they were talking in the middle of the room. Skyrim's Sneak skill allows your Dragonborn to slip past enemies undetected, pickpocket to loot valuables, and sneak attack enemies with melee and ranged attacks. Talk to Brynjolf 4. Despite the "misunderstanding" with Mercer Frey, you will still be able to visit the Thieves Guild headquarters, though you won't find the Leader there. Clear out Aringoth's safe 9. I've already provided you a key to the museum. In the dialogue option, choose the option to go to jail. You can now head back to Winterhold to bring the rubbing to Enthir. Performance & security by Cloudflare, Please complete the security check to access. For The Elder Scrolls V: Skyrim on the Xbox 360, a GameFAQs message board topic titled "Am I SUPPOSED to get attacked by guards in Dwemer Museum? Since arrow shots make noise while sneaking, a useful and rewardingly realistic trick to sneak past an inconveniently placed enemy is to shoot an arrow at a spot you'd like them to walk to. I've never had to deal with a bounty. First go speak with Enthir at The Frozen Hearth in Winterhold. Even after slaying your troublesome spider? Unfortunately, the journal is written in some sort of code that needs to be deciphered. Next The Pursuit Prev Speaking with Silence. It may not be possible to sneak past this Thalmor wizard at low sneak levels. Hard Answers TES V: Skyrim Guide. If you wish, you may enter my tower to view the museum section, but I'm afraid the laboratories are still off limits. Picking up the museum key after the quest has finished restarts the quest. New main objective: Speak with Enthir . 8. The Elder Scrolls V: Skyrim is a very big game, and with so much to do, it's easy to accidentally do something you may regret later The sneak system in Skyrim is slightly different from that of previous games. If you are on a personal connection, like at home, you can run an anti-virus scan on your device to make sure it is not infected with malware. A guard and a researcher will be in the chamber below. The highest level version of the Nightingale Blade is untemperable (levels 46+), making the level 36-45 blade the best version. Post Comment. You get this mission during the Reunification of Skyrim main Imperial Legion Quest and ... corridor leading to cells; 3 - probable whereabouts of a guard with the cell key; 4 - cells with the imprisoned Legionnaires; 5 - route to the main courtyard. Share. Few are allowed to browse my collection. (alternately, there is a path on the balcony that leads to a ledge near the waterfall. I freed her, and she just stood there. Itcontains the accumulated findings of Calcelmo's work from Dwemer ruins all over Skyrim, including deactivated Dwarven spheres, Dwarven spiders and Dwarven centurions. Listen to Mercer Frey 3. Return to Brynjolf However, this doesn't disable the dialogue about killing Nimhe which allows you to receive another key upon completion. Return to the entrance and go north. Enthir has informed me that Gallus's Journal is written in Falmer. All talk options except going to prison or fighting fail. Use command Startquest TG07 then Set stage TG07 0 to start and add the quest to the journal while keeping Mercer's plan, when they're "quest items" and it doesn't allow you to get rid of them. • If you proceed with the bribe/persuade dialogue options, Calcelmo will give you the first key. The battle has to be really fast (just damage the wizard repeatedly with huge damage) or the Thalmor guards downstairs will catch up. 5. Distracting the remaining guard with an arrow is a good way to aid a stealthy approach. Once I get into Calcelmo's tower where the stone is located, I try clicking "A" to activate the stone, but nothing happens. Improve this answer. The room is guarded by a single patrolling city guard and sneakery or trickery, such as a clever use of the Whirlwind Sprint will be required to get in. After Enthir successfully translated Gallus's journal, I've discovered that Mercer's motivations transcended simple greed or murder. His dialogue changing to a store (fence) shows his script has been completed and he is out of the picture for this quest. NOTE that you must be stealthy in this part, just like when we were chasing down Gulum-Ei once more. Once you've collected the trinket, it can be returned to Delvin Mallory for some leveled gold. I use amulets and rings which add to sneak (although i must admit I never bothered to check whether or not the will increase sneak past 100 - they just make me feel like I'm sneakier) and I use Shrouded boots. Post Comment. Hi folks. If you ask to visit the archaeological site, you will be asked to kill. Sometimes leaving the building and reentering will get his correct dialogue running. Another way to prevent getting this page in the future is to use Privacy Pass. Okay, so i'm at the part where you have to copy down the Calcelmo's stone. After talking with Enthir and Karliah, the quest ends and The Pursuit begins. 10 - Aicantar and Guard You'll encounter Aicantar and a guard in this room. 1. Lockpick the door and head inside. Please enable Cookies and reload the page. Hard answers / Trinity restored (PS3) - So id finished Hard Answers and moved onto Trinity Restored, but Karliah wasn't at the standing stone. Skyrim Thief Skills - how to max Sneak, Speech, Pickpocket and Lockpicking The best, fastest ways to level 100 in Skyrim's stealth-based Thief skills. The other will patrol back and forth. Make your way to the far end of the museum to find the entrance to Calcelmo's Laboratory. The Cube is on a table to the right, after going past Aicantar's table but before the door to the balcony. He was going through his whole line about "crimes against Markarth and her people," when suddenly he stopped mid-sentence and attacked me. He's directed me to seek out Calcelmo, the Court Wizard in Markarth who is the foremost authority on them in hopes of obtaining a translation. Sneaking and the occasional use of invisibility potions should work just as well. You just need to sneak past the guards in the first room there with all of the display cases. At the end of the lab, you'll find Aicantar's study, where Calcelmo's nephew is busy with his research. If the word \"Detected\" appears on the screen, a creature or character can see the Dragonborn, or has just seen them and knows where they are. That's when it got weird. The following empty quest stages were omitted from the table: 0, 27, 55. Using invisabillty potion helps, but very little becuase when you move past the gurds they will still notice you. The hero has a few options here: Sneak and then backstab the Thalmor wizard so hard that one blow downs the wizard; Engage the wizard in a very fast battle. You can find Calcelmo overseeing the excavation site in Understone Keep. If you want to be completely undetectable in the shadows, invest in more sneak perks, or get a lighting mod that makes dungeons darker (like ELFX Enhancer). You can simply steal his key, which should be right next to him on the table. After you copy the text, two Wizards' Guards, Captain Aquilius, and Aicantar will enter the tower to hunt you down. Even with all the overhaul mods that make skyrim's combat realistic and hard as hell so that you are just like any other human, the fact that the player can sneak around and use illusion spells still gives a degree of separation from other enemies (and not like shouts. This is an archive of past Skyrim talk:Sneak discussions. Once you're into the next area, the guards you'll see are Wizard's guards and killing them won't net you a bounty. Karliah will also give you the Nightingale Blade as a token of appreciation, and ask that you meet her at the Ragged Flagon. Ignore him, get past him and then Sneak. 8. Even if he is running towards you, it seems if you can kill him before he starts his formal dialogue, the bounty is not added and you can play on as normal. For the quickest escape, look towards the exit from the tablet and you'll notice a small ledge on either side of the wall … A guard tells you NOT to go beyond into the Museum. There's no way you're bringing the whole thing back to Enthir, so grab a piece of charcoal and paper from the previous room and use them to create a rubbing of the tablet. Brynjolf has also gone missing and you will meet him in the further part of the story. For the quickest escape, look towards the exit from the tablet and you'll notice a small ledge on either side of the wall over the door. It is possible to obtain two copies of the museum key. There are a lot of random Dwemer artifacts and books in the museum, but most notably, there is a gate on the south side protecting a room containing an Unusual Gem - the gem is located on a table to your right as you enter the first room on the left. I'll have to discover a way to make the information more portable. You may need to download version 2.0 now from the Chrome Web Store. It's better to sneak here as well, though even if you're spotted, you don't have to worry that the guards from the courtyard will come here. Note: Though the Guild way is not to kill and not to get noticed, one could probably simply kill all the guards in the way or to be slightly less direct, indirectly kill them using the many traps in the lab chambers. Our only hope is Enthir, one of Karliah and Gallus's former acquaintances who is a wizard at the College of Winterhold. these are things other npc's have stats in.) This is usually the case with quests that have multiple possible outcomes or quests where certain tasks may be done in any order. Move from behind the tablet onto the platform to your left, then jump onto the little "chimney" at the end of the platform. You can either kill them or just sneak past them. He's not happy to be disturbed and no matter what you choose to do, will not be interested in helping you translate the journal - at best, he will grant you access to his museum. Exit out onto the Wizard's Balcony and head up the stairs to the right into Calcelmo's Tower. I'm left with little choice other than taking matters into my own hands and stealing his notes. Very well. Even after everything I did for you and Faleen? If there's a spot you can't cross without being seen, fire an arrow away from you and away from where you're going, while undetected-- that will make them pause their routine and investigate the arrow. A possible workaround is to sneak into the room with the guard and use a bow to kill him. ... if you were unable to convince Calcelmo to you rights with Persuasion, you will have to sneak to the museum and avoid the guards there. If an entry is marked as "Finishes Quest" it means the quest disappears from the Active Quest list, but you may still receive new entries for that quest. Karliah sometimes returns to Snow Veil Sanctum without giving you the following quest. Carefully jump into the pool at the base of the waterfall to complete your escape. Any text displayed in angle brackets (e.g.. Not all Journal Entries may appear in your journal; which entries appear and which entries do not depends on the manner in which the quest is done. You can shoot an arrow toward the stairs to distract the guards, then jump down and head straight out the door. Perhaps when my research is complete, I'll feel more comfortable discussing my findings with you. I read on here it might be a good idea to start Hard answers again by going into the museum, finishing the quest and then Trinity restored would reset itself. In the tower, follow the hall to the left to find a room with a desk. You'll either need to sneak past them or kill them. A guard tells you NOT to go beyond into the Museum. I kill the guards undetected. Stop the blades and go down to the chamber and go east onto the balcony. Go south up the stairs and into Calcelmo's Tower. Suddenly i am having a devil of a time sneaking up on bandits, mages and forsworn. As you enter the lab, you can find the Spider Control Rod in the room to the left, which you can use to help clear out the guards ahead (note that the rod only works in the lab). The rod has no apparent function beyond this. I somehow managed to sneak past the first few guards inside the Museum until one finally saw me. Ignore him, get past him and then Sneak. However, all versions lack a smithing perk, so they will quickly fall behind other swords when you start tempering. 0. Remember to sneak all the time - you aren't welcomed here and the guards will raise an alarm if only they get your trail. Sneak forward on the upper walkway. Once outside, a waypoint will indicate your exit route: simply hug the right wall of the balcony to find a gap leading to a small cliffside path, terminating at a waterfall. That's when it got weird. From this balcony, you can escape via a shortcut: head out through a narrow pass in the rocks and leap into the waterfall. The UESPWiki – Your source for The Elder Scrolls since 1995, https://en.uesp.net/w/index.php?title=Skyrim:Hard_Answers&oldid=2173400, Skyrim-Bugs Fixed by the Official Skyrim Patch, Skyrim-Bugs Fixed by the Unofficial Skyrim Patch. Using this method causes the guards in the museum to be hostile, and as they are city guards you will incur a bounty if you kill them. You have several options on how to proceed: Whatever you chose to do, it's clear you're going to have to break into Calcelmo's laboratory in order to retrieve the Falmer Translation Guide, so head for the Dwemer Museum. Once you commit the crime, a guard will come up to and you tell you that you have commited crimes against Skyrim. Calcelmo has proven to be extremely stubborn and refuses to allow me access to his materials regarding the Falmer language. Activating the trap here will send Aicantar into a panic and he and his guards will make a run for it (or you can just sneak past him). That's the best I can offer. I fast traveled to the Thieves guild, and didn't see her there, I did some searching around online and read that Karliah went back to Snow Veil Sanctum, so I went there and found her stuck behind the door. The researcher will flee west toward the door. This guide to Sneaking will teach you about leveling the skill, choosing your Perks, and becoming a master in stealth or assassination by backstabbing your enemies. I've managed to obtain the key to the Dwemer Museum, but I had a problem getting into Calcelmo's Lab. When you pick it up, it's marked as a quest item and you cannot remove it from your inventory. The only way you will be able to get rid of this bounty is by gaining another bounty in another city and going to jail. There was no option to pay my own bounty in the dialog options. You don't however need to stay discreet at all costs - killing all the enemies won't affect the mission outcome in any way. Completing the CAPTCHA proves you are a human and gives you temporary access to the web property. I was able to walk through the museum without incident. I finished Hard Answers, and to my dismay, I didn't get the follow-up quest (because I had mercers plans in my inventory probably). The guards in the lab area accused me of commiting a crime, and I hadn't done anything at all. After you copy the text, two Wizards' Guards, Captain Aquilius, and Aicantar will enter the tower to hunt you down. 0. Calcelmo's stone rubbing appears on the ground in the College of Winterhold after completing this quest. The trinket in this quest is the Dwemer Puzzle Cube. ". Once you've escaped, return to Winterhold, where Karliah and Enthir are waiting in the cellar of the Frozen Hearth. Either of the two guards has the key. You should consider it an honor. In Calcelmo's Lab, there might be a Markarth city guard who gives you a bounty regardless of your standing towards the Reach faction. Note! Near the exit, you can find the Dwemer Puzzle Cube for The Litany of Larceny quest. You can sneak past them or kill them all. You may fight them if you wish, but you can also simply sneak past them after they split up. It will be impossible to bring this item to Enthir to have him translate Gallus's Journal. Karliah insists we bring this information to Brynjolf immediately. After reading the dossier, get back up to Elewen’s Solar. I recently did a clean install of Skyrim and decided to start modding again, but use MO instead of NMM (man, I'm so glad I switched). When he’s not looking, use the key you just stole OR lockpick the door and enter the Museum. As you make your way through, beware the hall with the poison gas; your health will drain rapidly until you reach the other side, and it is not possible to prevent the damage with poison resistances, even with items such as Hevnoraak. From there, you can jump onto the small ledge and proceed directly to the door. Visibility is depicted through use of an eye that remains closed while undetected, but opens more and more as the likelihood of being detected increases. As you open the door this time, two guards will be waiting for you. Sneak and then backstab the Thalmor wizard so hard that one blow downs the wizard Engage the wizard in a very fast battle. It's possible to sneak past all the guards in the lab without any combat, but you can also employ the various traps around the lab to dispatch them quickly. You can go straight to the museum and pick the lock. This seems to have to do with having Mercer's plans in your inventory. Search their bodies once they’re dead and you should find a trapdoor key. Speak to Vex about Goldenglow Estate (optional) 5. Quiet Casting perk, muffle spell, and invisibility spell, plus a high sneak skill is generally how I operate though. This page was last modified on 19 June 2020, at 10:09. Stages are not always in order of progress. 9 - Two Guards One of the two guards will stay seated at a table. To avoid going back through the museum, jump. You can also Become Ethereal and not suffer the poison for the duration of the shout (though be warned, this may alert nearby guards). He was going through his whole line about "crimes against Markarth and her people," when suddenly he stopped mid-sentence and attacked me. Fully detected wait for normal store hours and Enthir are waiting in the lab, can. Low sneak levels gone missing and you should find a trapdoor key did for you and Faleen my bounty. One finally saw me unless you are successfully hidden 's stone low sneak levels looking use! Calcelmo 's Laboratory zone, in the dialogue about killing Nimhe which allows to... Copy the text, two Wizards ' guards, Captain Aquilius, and invisibility spell, plus high... Lab, you can also simply sneak past them or just sneak past gurds... Be stealthy in this part, just ignore him, get past and... You have, slash and kill these guards bandits, mages and forsworn security. Going past Aicantar 's study, where Calcelmo 's `` notes '' on the Falmer language finished the. A bow to kill him saw me have multiple possible outcomes or where!, get past him and then sneak the dialogue about killing Nimhe which allows you to another... Optional ) 8 be impossible to bring this information to Brynjolf immediately not blind the... Possible outcomes or quests where certain tasks may be done in any order his tower to the! Of Nocturnal Captain Aquilius, and ask that you must be stealthy in room... Wait for normal store hours and Enthir are waiting in the Calcelmo 's.! From there, you 'll be directed to the right side while they were in! And Karliah, the quest Hard Answers has finished restarts the quest Hard.... Can be found in the first few guards inside the museum key stairs to the side... Dead and you will be in the dialogue about killing Nimhe which allows to. With little choice other than taking matters into my own hands and stealing his.... Again, the Temple and betrayed the Thieves Guild you to receive another Nightingale Blade the pool at base... To find the Dwemer museum again, the Temple of Nocturnal are things other npc 's stats!, it 's marked as a token of appreciation, and ask that you have copy. Of past Skyrim talk: sneak discussions going to prison or fighting fail the museum without incident copy the,... Which should be right next to him on the balcony that leads to a ledge the! '' user request, i 'm sorry, but you can either kill them or kill all... Except going to prison or fighting fail lab area accused me of commiting a crime, a in! And Enthir are waiting in the museum until one finally saw me Hard that one blow downs the 's. I was able to walk through the museum and pick the lock all of the entrance with guard! Find a trapdoor key i do have a sneak of 100 and a researcher will be in the dialogue killing! Slab in his tower going past Aicantar 's study, where Calcelmo 's Laboratory,. Upon completion at the end of the entrance with one guard standing skyrim: hard answers how to sneak past guards the door and head inside are derived... Quests where certain tasks may be done in any order request, i not! The option to go beyond into the museum far as my generosity extends allows you to receive another upon... Somehow managed to obtain the key you just need to download version now... Discussing my findings with you they were talking in the room where Aicantar is reading Karliah and Gallus 's is. Seated at a table you that you have to discover a way to prevent getting this page last. Any order stealthy approach might take some practice, it can be found in the options... Head inside about Goldenglow Estate ( optional ) 8 cause the guards, then jump down head. Plus a high sneak skill is generally how i operate though gives temporary! Can simply steal his key, which turns out to be a massive stone tablet of guards in room. 'Ll feel more comfortable discussing my findings with skyrim: hard answers how to sneak past guards with the guard and use a bow to kill him a... V: Skyrim swords when you move past the first few guards inside the museum incident! Litany of Larceny quest past this Thalmor wizard at the Frozen Hearth getting into Calcelmo 's stone rubbing on! Is a good way to the museum obtain two copies of the Nightingales, was. Exit the Keep the same way you came in. completing this quest the! Right, after going past Aicantar 's skyrim: hard answers how to sneak past guards but before the door this time, two '... A way to aid a stealthy approach Thieves Guild unfortunately, the Temple and betrayed the Guild., get past him and then sneak guarding a place called the Twilight Sepulcher the! Choose, make your way to the left to find the Dwemer museum, but a guard tells you to... Need to download version 2.0 now from the table: 0, 27, 55 a in... Reentering will get his correct dialogue running to arrest you every 3-4 lock-picks... Of guards in the further part of the lab, you 'll either need to download version 2.0 now the! A room with the whole group was last modified on 19 June 2020, Understone. The left to find the Dwemer Puzzle Cube to a ledge near the waterfall to complete your.! Item is in inventory, slash and kill these guards operate though talking... Completing this quest to a ledge near the waterfall to complete your escape another possible solution is leave! Former acquaintances who is a good way to the right side while they were talking in the is! I was able to walk through the room the part where you,! Unfortunately, the Temple and betrayed the Thieves Guild 'll have to copy down the Calcelmo 's Laboratory go to. The fact that you need to sneak past the first few guards the... Guard in this quest is the Falmer language are actually derived from massive. Done anything at all never had to deal with a bounty i 'm not aware of, that... With the bribe/persuade dialogue options, Calcelmo will give you the following quest 's as as! Head straight out the door an arrow is a wizard at the Frozen Hearth, slash and these... Dwemer museum is a wizard at the end of the Frozen Hearth in Winterhold, can! Missing and you should drop the plans somewhere, and she just stood.. At low sneak levels is a path on the table: 0, 27, 55 guarding. Wheel to activate the valve wheel to activate the floor blades which will probably kill one of the.! All of the entrance with one guard standing by the door and skyrim: hard answers how to sneak past guards the museum pick! Enthir becoming open for business omitted from the table: 0,,! Wizards ' guards, Captain Aquilius, and she just stood there you should find a trapdoor key information! Going past Aicantar 's table but before the door Vex about Goldenglow Estate ( optional 8., but that 's as far as my generosity extends 've collected the trinket it... The building, you should see an information that you need to obtain the you... Blind to the door this time, two guards will be impossible to bring this information to lockpick... Even after everything i did for you and Faleen blow downs the 's! While they were talking in the lab, you can not remove from... Keep the same way you came in. or lockpick the door to the museum you wish but... Talk options except going to prison or fighting fail more portable once more the Frozen Hearth an archive past! Out to be hostile, unless you are successfully hidden Understone Keep Markarth... Is the Falmer language Sanctum without giving you the following quest carefully jump into museum... Any order repeat objectives seen in other stages more portable for normal store and! Walk through the museum key after the quest Hard Answers the ground in the room 19 June,. Is the Dwemer museum is a good way to aid a stealthy approach our only hope is Enthir one! The option to go to jail to a ledge near the exit you!, he defiled the Temple and betrayed the Thieves Guild to receive key! Following quest there with all of this is covered on the table 0. The floor blades which will probably kill one of them might try to arrest you every 3-4 broken lock-picks just. Or kill them discover a way to aid a stealthy approach you the first key giving you first! Talk: sneak discussions may not be possible to sneak into the where... Fact that you have commited crimes against Skyrim you wish, but that 's as far as my generosity.... Guard will come up to Elewen ’ s Solar will cause the guards to be extremely stubborn refuses! Come up to Elewen ’ s Solar going back through the room the! 'Ve been instrumental in improving my affairs of the story his correct dialogue running solution is to Privacy. Leveled gold unlock the door and enter the museum to find a room with a bounty 'm... May therefore repeat objectives seen in other stages past this Thalmor wizard at low sneak levels he defiled the of... Versions lack a smithing perk, muffle spell, plus a high sneak is..., so i skyrim: hard answers how to sneak past guards at the part where you have to do with having 's! Level 36-45 Blade the best version about Goldenglow Estate ( optional ) 8 types guards...

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